> For the complete documentation index, see [llms.txt](https://matchnovaofficial.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://matchnovaofficial.gitbook.io/whitepaper/gamefi-system/vitality-system.md).

# Vitality System

A NFT's maximum Vitality is 100. After a game is finished, the NFT character's Vitality will drop.&#x20;

When the Vitality declines to a certain point, [all attributes of this NFT character](/whitepaper/gamefi-elements/nft-characters.md) will be affected.

| Vitality             | All Attribute performance rate |
| -------------------- | ------------------------------ |
| 50-100               | 100%                           |
| 10-50 (Not included) | 50%                            |
| 0-10 (Not included)  | 10%                            |

**Note: The only way to recover a NFT's vitality is to wait. Vitality will be recovered fully in exactly 24 hours after its first game played at full vitality.**&#x20;
